In a celestial-themed tribute, the Division of Communication and Creative Media livestreamed its 2020 Honors Night on April 16. This was the first time the ceremony was produced for a virtual presentation because of the COVID-19 pandemic that mandated the departure of students from campus. Fifty students, recognized as Shining Stars in the CCM division, were honored as recipients of the Dean’s scholarships for returning students, the Excel Award for outstanding seniors, and other academic honors for the Fall 2019 and Spring 2020 semesters.
CCM Game Art & Animation Major Lands Magazine Cover
Congratulations to Colton Orr, a junior majoring in the Game Art & Animation program, whose artwork titled Lunar Suit was featured on the cover of 3D Artist magazine (Jan. 25 issue). Orr, who is currently studying abroad in Montreal, Canada said, “I was honored to have one of my artworks featured on the cover of 3D Artist magazine. I am grateful to the Champlain community for the opportunities and support they have given me.”
3D Artist is an authoritative and well-respected source of inspiration for those working or aspiring to be working in the CGI industry. Every product in the 3D Artist portfolio features guides for awe-inspiring images, interviews and career advice from industry insiders and behind-the-scenes access on major 3D projects. 3D Artist covers all software and disciplines.
Geneviève Lord, the director of the Montreal campus, added that Orr’s exceptional talent also caught the attention of Montreal company (Tuque Games) who called the Champlain College Montreal campus right after the cover was published on-line to offer Orr a 6-credits (3 days a week) internship.
Future Faces of Game Industry Tour Game Studios
The gaming industry has long been a male-dominated field, but a special group of Champlain female students are working against that notion. Twenty-four student supporters and members of the Women and Diversity in Games club visited Vicarious Vision, a subsidiary of Activision, in Albany, New York, and 1st Playable, an independent game studio, in Troy, New York. The visits provided students with invaluable networking connections and an insider look at what it’s like to work at a large and small game studio. The trip included students from multiple majors, including Game Art & Animation, Game Design, Game Programming, Game Production, and International Business.
2016 GAME STUDIO SENIOR SHOW Eight games, representing a variety of genres, were selected to be showcased at Champlain College’s annual Game Studio Senior Show & Reception. The show is one of the College’s signature events. Game industry recruiters from all over the U.S. and Montreal attend to scout emerging talent. The event features a presentation […]
Champlain’s Game Studio joined six other area schools at the 2016 GameFest, winning awards for “Excellence in Peripherals” with Dan Shredder in Hellzone and “Excellence in Tactical Gameplay” with Presidium. Champlain competed agains RPI, RIT, Becker College, Quinnipiac University, Drexel University, and WPI. Each school was allowed to submit up to four titles to the competition, with […]
On Friday April 29, 74 seniors from across four game studio majors will showcase their games to recruiters from 11 companies, including: Ubisoft, Behaviour, Aptitude X, Bug Tracker, Turbine, Vicarious Visions, Tuque Games, Hibernum, Game Theory, Toonuva, and Sledgehammer. Vicarious Visions Lead Artist, John Paul Rhinemiller, will be the Keynote Speaker. Watch the Game Studio Senior Show starting at […]
Champlain College’s undergraduate Game Design program is ranked #13 in The Princeton Review’s “Top 50 Undergraduate Schools to Study Game Design for 2016.” The top 50 schools were chosen based on a survey of 150 institutions in the U.S., Canada and abroad offering game design degree programs or courses. The Princeton Review survey gathered a wide range of data, including the schools’ game design […]
Seven Days reviews game designer Paolo Pedercini’s talk held at Champlain College on January 21, the third event in Generator’s Big Maker Series, co-sponsored by the CCM Division. Pedercini’s “Radical Games” are in exhibit in the CCM Art Gallery until February 6. Big Maker Introduces Game Designer Paolo Pedercini SADIE WILLIAMS, Seven Days, Friday January 22. The event […]
Game Studio Seniors are developing nine games, representing a variety of genres, that are selected to be showcased at the Senior Game Show on April 29, 2016, in the Alumni Auditorium. The show is one of the College’s signature events. Game industry recruiters from all over the U.S. and Montreal attend to scout emerging talent. […]
Game Art & Animation alumna and Champlain Trustee, Marguerite Dibble, is making her mark in the tech world. She will be the keynote speaker for Vermont Women in Higher Education Annual Fall Dinner at Middlebury College. Dibble graduated from Champlain in 2012 and is the CEO and founder of Game Theory. Through Game Theory, she produces […]