On November 25, game studio seniors presented the 23 capstone games that they’ve been working on for the past semester with their teams. A panel of game professors selected 8 games to move forward to next semester. Students who worked on the games that have been cut will join the teams that moved forward. Next semester, the 8 teams will present their polished games.
Al Larsen, director of the Creative Media program in the Division of Communication and Creative Media, is working to bring Weather Warlock, a live music event, to Champlain College as part of Feverish World, a 3-day symposium and art event taking place at UVM and various locations downtown. Weather Warlock will be performing on the patio adjacent to the Champlain […]
The Division of Communication and Creative Media’s Filmmaking and Creative Media programs presents the U.S. premiere of “Glossary of Broken Dreams” by award-winning Austrian artist, filmmaker, writer, actor, curator, theatre director, and lecturer Johannes Grenzfurthner. The public screening of “Glossary of Broken Dreams” will be followed by a filmmaker Q&A on Wed. April 11, at […]
Champlain College is excited to host Maung Nyeu, founder of Our Golden Hour. Nyeu is an ethnic Marma from the Chittagong Hill Tracts of Bangladesh. He grew up under threat of genocide and ethnic cleansing, but is now completing his PhD at the Harvard Graduate School of Education. Nyeu has founded three schools, where indigenous children are educated […]
Gordon Glover, an assistant professor of Creative Media in the Division of Communication and Creative Media, is exhibiting a show of his work at New Moon Cafe from Feb. through April. The show is called composite/synthesis and an Artist’s Reception will take place on Feb. 9 at 7 p.m. Along with his mixed […]
Several faculty members read from their work to an audience of other faculty and students from the Professional Writing program and other programs on Friday, Jan. 19. Students heard the writings of Kel Bachus, assistant professor of Game Design, Rachel Carter, Professional Writing adjunct, Brian Murphy, Core Division assistant professor and Jericho Parms, Professional Writing […]
Exploring virtual worlds through the eyes and nose is becoming a reality. For the past six months, a team of students from the Emergent Media Center have been working on creating a multi-sense virtual reality experience with an emphasis on scents. The experience is called “Eden” and is set in an upscale cocktail bar. There […]
The 2017 Vermont International Film Festival (VTIFF) released its lineup, and recent creative media graduate, Jeremy Lee MacKenzie, made the cut. His featured piece, “Hidden Blueprints,” is a hybrid documentary. The film will be screened on Friday, Oct. 20 at 3 p.m. in the Main Street Landing Black Box in Burlington. It tells the history of his wood scrollwork collection that he designed and hid while he was in prison, and the powerful transformation it created in his life.
VTIFF is a non-profit organization whose mission is to enrich the community through film. The entire festival takes place from Friday, Oct. 20 to Sunday, Oct. 29. For more information about “Hidden Blueprints” or this year’s programming, please visit the festival’s website.
(This photo appeared in a 2015 article from the Seven Days by Rachel Elizabeth Jones).
Sideshows are a controversial form of entertainment in the cultural history of America because they showcase “freaks.” Associate Professor of Graphic Design Toni-Lee Sangastiano has been exploring this topic in her dissertation, “The Postmodern Sideshow and the Bakhtinian Dialogic: A reinvention of intersubjectivity within the simulated polyphony of mass media.” She presented at The 16th […]
Traveling through space has never been easier. All that is needed is a cardboard box and a little imagination thanks to a group of students and faculty from the Emergent Media Center. The team created the SpaceBox Game which is a full-body interactive game where players sit in a box and control the on-screen rocketship with their movements. To reach the goal, players have to dodge asteroids and avoid enemy ships.
With the help of an agent, the team applied for a patent to the United States Patent and Trademark Office and it is in the pending process. SpaceBox is currently featured at ECHO Lake Aquarium and Science Center as part of their Innovation Playground exhibit. It also will be displayed after Sept. 25 at the Chicago Design Museum as part of their“HEY! PLAY! Games in Modern Culture” exhibition.