Champlain College students Sean Napolitano and Michael Andrews were featured in 80 Level. Both are juniors in the Game Art & Animation program and were excited to see their work published. The students created their art assets while studying abroad at Champlain’s Montreal Campus during their junior year. Napolitano stated that the experience was “surreal.” […]Continue reading
Senior Game Art & Animation major, Benjamin MacDonald’s Dragon Katana appeared as one of the picks on ArtStation. ArtStation is a showcase platform for artists of games, film, media, and entertainment. It enables student artists to showcase their portfolios, connect with other artists, and find new opportunities. Artists are able to “like” their favorite pieces, with enough likes within a short […]Continue reading
A Champlain College student in the Game Art & Animation major was recognized on the website “80 Level.” Jennifer Carlin, a junior, talked about the process behind a project completed during the Fall Semester in Montreal. She described the steps that went into textures, lighting, and architecture. Read the full interview and see more of […]Continue reading
During the Fall 2017 semester, two projects created in the Game Environments course received noteworthy recognition. Michael Manfredi created an art project which was a UE4 spotlight in December. The project, called Sky Market, can be viewed here. Another project, by Michael Andreula was featured in an article on 80 Level. The article discusses the […]Continue reading
Congratulations to Tyler Bolster, a senior at Champlain College majoring in Game Art & Animation, who accepted an offer from Sony Playstation for a three-month internship. The Environment Art internship will begin at the end of May in San Diego and could lead to a full time position.
Champlain College’s Sandbox team at the Emergent Media Center (EMC) has partnered with ECHO, Leahy Center for Lake Champlain and Generator maker space to create an interactive exhibit at the aquarium. The exhibit, called “Innovation Playground” includes three of the EMC’s recent projects: Spacebox, Graffiniti, and Variance. VermontBiz recently published an article about the exhibit, […]Continue reading
Imagine waking up for the best field trip a student could ever picture. For the entire first year cohort of Game Design students that is exactly what they had in store a week ago when all of them packed in to buses and traveled to The American Classic Arcade Museum (ACAM) in Laconia, NH. This is an annual trip that Jonathan Ferguson, assistant professor of Game Design in The Game Studio, organizes as a way to jump-start the students’ interest in game history.
Each year they organize a panel of professionals in the game industry to talk with the students. This year, the staff and students were especially excited because they would all be meeting Warren Davis, the creator of the popular 1982 Q*bert arcade game. Q*bert has become a beloved character and classic arcade game over the years because of its 2D action elements that give it a pseudo-3D effect. For a gamer, this accomplishment was mind-blowing and has been replicated many times since.
The students were excited to ask him where his inspiration came from and how he feels about the game industry today. They were also excited to be spending the whole day at an Arcade. Past Game Design student Austen London had this to say about his trip two years ago, “First year classes all pretty much blend together in my mind at this point, but the trip to ACAM is a day I’ll never forget. In high school I would have done anything to get a field trip to the arcade. That experience made me appreciate Champlain and my program even more.”
This year the trip took place the first week of October and, as always, the students had a blast.
Julia A. Rodriguez
Many college students go to Florida to party, but Jody Briggs went to work. This Game Art & Animation third-year student from Virginia decided to spend her summer interning at Artix Entertainment in Lutz, FL, near Tampa. She would get to work at 10 a.m. every morning and work on 3D modeling hats, desks, and […]Continue reading
Exploring virtual worlds through the eyes and nose is becoming a reality. For the past six months, a team of students from the Emergent Media Center have been working on creating a multi-sense virtual reality experience with an emphasis on scents. The experience is called “Eden” and is set in an upscale cocktail bar. There […]Continue reading